Nintendo planted the seed of Fire Emblem's salvation 30 years ago
If you've kept up with Fire Emblem over the past decade, you're probably familiar with the tale of its downfall and rebirth, or at least one version of it. Intelligent Systems and Nintendo decided North American consumers were finally capable of purchasing strategy games and published the seventh Fire Emblem game, The Blazing Blade, called simply Fire Emblem for international audiences in 2003. Thus began a roller coaster of successes and failures.
In 2012, as the series was on the brink of collapse, Fire Emblem Awakening launched with a cast of marriage candidates and countless permutations of their playable, genetically modified children as a last-ditch attempt to save the series. It worked! It was a miracle! Or a shameful concession to the popularity of games like Persona, depending on who's talking. It was neither, though. Intelligent Systems and Nintendo already paved the road to salvation 30 years previously with Fire Emblem: Genealogy of the Holy War.
Filters & Sorting